Key Points
The game jam was organised online on an
itch.io page.
Endless Ascension Challenge: Guide a ghost through an endless platformer, collecting candies and scaling ever-higher levels in a dynamic, vertically scrolling environment.
Tension-Driven Gameplay: Evade randomly darting bats and a relentlessly rising green goo that accelerates over time, adding constant pressure and urgency.
Reward and Risk Balance: Strategically collect tasty treats to boost your score while navigating perilous obstacles in a hauntingly fun setting.
Unity-Powered Development: Built in Unity using C# scripting, leveraging physics and collision detection to ensure smooth, responsive gameplay.
More details on the components and working can be provided upon request.